Development of Digital Comic Based on Flipbook for Students of Fifth-Grade Elementary School in Pati District
DOI:
https://doi.org/10.53797/icccmjssh.v2i6.4.2023Keywords:
Flipbook-based digital comics, critical thinking skills, elementary social studies learningAbstract
This study aims to analyze needs, describe the development design, and prove the feasibility and effectiveness of flipbook-based digital comic media for fifth-grade elementary school students in Pati District, Pati Regency. This research is a research development or Research and Development (R&D) using the Borg and Gall model development method, which aims to develop flipbook-based digital comic learning media by paying attention to three quality aspects: valid, practical and effective. Qualitative data collection techniques are through documentation, interviews and observations, while quantitative data collection techniques are through tests and questionnaires. Data analysis is in the form of initial data before research, product development process data, product feasibility data and data on the effectiveness of flipbook-based digital comic learning media. The results of this study indicate that the level of need for social studies learning media in the form of digital comics based on flipbooks is quite high. In designing flipbook-based digital comics through the Sparkol application, there are several stages to go through, which consist of 6 steps. The overall average score of validation from linguists, materials, and media experts is 3.31, 3.48 and 3.39, where all three are included in the "Very Eligible" criteria. Eligibility is also supported by the results of student and teacher questionnaire responses, which show an average score of 3.31 and 3.25 with the criteria of "Very Good" and "Good". The use of flipbook-based digital comics is effective in helping students understand the concept of the role of the economy in improving people.
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