Development of Digital Comic Based on Flipbook for Students of Fifth-Grade Elementary School in Pati District

Authors

  • Mariatul Asna Kibtiyah Muria Kudus University, Kudus, 59327 Central Java, Indonesia
  • Sri Utaminingsih Muria Kudus University, Kudus, 59327 Central Java, Indonesia
  • Sri Surachmi Muria Kudus University, Kudus, 59327 Central Java, Indonesia

DOI:

https://doi.org/10.53797/icccmjssh.v2i6.4.2023

Keywords:

Flipbook-based digital comics, critical thinking skills, elementary social studies learning

Abstract

This study aims to analyze needs, describe the development design, and prove the feasibility and effectiveness of flipbook-based digital comic media for fifth-grade elementary school students in Pati District, Pati Regency. This research is a research development or Research and Development (R&D) using the Borg and Gall model development method, which aims to develop flipbook-based digital comic learning media by paying attention to three quality aspects: valid, practical and effective. Qualitative data collection techniques are through documentation, interviews and observations, while quantitative data collection techniques are through tests and questionnaires. Data analysis is in the form of initial data before research, product development process data, product feasibility data and data on the effectiveness of flipbook-based digital comic learning media. The results of this study indicate that the level of need for social studies learning media in the form of digital comics based on flipbooks is quite high. In designing flipbook-based digital comics through the Sparkol application, there are several stages to go through, which consist of 6 steps. The overall average score of validation from linguists, materials, and media experts is 3.31, 3.48 and 3.39, where all three are included in the "Very Eligible" criteria. Eligibility is also supported by the results of student and teacher questionnaire responses, which show an average score of 3.31 and 3.25 with the criteria of "Very Good" and "Good". The use of flipbook-based digital comics is effective in helping students understand the concept of the role of the economy in improving people.

Downloads

Download data is not yet available.

References

Afrina, A., Abbas, E. W., & Susanto, H. (2021). The Role of Historical Science in Social Studies Learning Materials for Increasing Values of Student's Nationalism. The Innovation of Social Studies Journal, 3(1), 1-8. https://doi.org/10.20527/iis.v3i1.3769

Alsaleh, N. J. (2020). Teaching Critical Thinking Skills: Literature Review. Turkish Online Journal of Educational Technology-TOJET, 19(1), 21-39. Scribbr. https://eric.ed.gov/?id=EJ1239945

Andriani, R., Marlina, E., & Rahayu, N. S. (2023). The Character Education Based on Local Wisdom with Flipbook Assisted Digital Literacy Media in Online Learning. International Journal of Quantitative Research and Modeling, 4(2), 104-109. https://doi.org/10.46336/ijqrm.v4i2.450

Barra, W. N., Wilujeng, I., & Kuswanto, H. (2019, June). The effect of inductive learning model assisted mindmap mindjet mindmanager towards critical thinking skills of students. In Journal of Physics: Conference Series (Vol. 1233, No. 1, p. 012046). IOP Publishing. https://doi.org/10.1088/1742-6596/1233/1/012046

Borg & Gall. (1983). Educational research, an introduction. New York and London: Longman Inc.

Devista, J. R., & Kadafi, T. T. (2021). Pemanfaatan Laman Web Make Beliefs Comix dalam Pembuatan Media Pembelajaran Bahasa Indonesia Berbasis Komik Digital. Jurnal Pendidikan, 30(2), 153-164. https://doi.org/10.32585/jp.v30i2.1531

Edmonds, W. A., & Kennedy, T. D. (2016). An applied guide to research designs: Quantitative, qualitative, and mixed methods (2nd Ed.). Sage Publications.

Ennis, R. H. (2011). The nature of critical thinking: An outline of critical thinking dispositions and abilities. University of Illinois, 2(4), 1-8. Scribbr. http://faculty.education.illinois.edu/rhennis/documents/TheNaturalofCriticalThinking_51711_00.

Fedotova, O., Kotliarenko, I., & Latun, V. (2015). Comics projects of the international cultural and educational organizations in youth forums devoted to anti-terrorism's issues. Procedia-social and behavioral sciences, 186, 192-196. https://doi.org/10.1016/j.sbspro.2015.04.038

Hasanah, S. N. F., Istiq'faroh, N., Aini, N., Murni, A. W., Lestari, W. M., Kurniawati, R., & Baalwi, M. A. (2021, September). Using Digital Comics to Learn Indonesia's Geographical Characteristics: Social Studies Education Solutions for Elementary School Students during the Covid-19 Pandemic. In 2021 7th International Conference on Education and Technology (ICET) (pp. 214-220). IEEE. https://doi.org/10.1109/ICET53279.2021.9575104

Hayati, S., Budi, A. S., & Handoko, E. (2015, October). Pengembangan media pembelajaran flipbook fisika untuk meningkatkan hasil belajar peserta didik. In Prosiding Seminar Nasional Fisika (E-Journal) (Vol. 4, pp. SNF2015-II). Scribbr. https://journal.unj.ac.id/unj/index.php/prosidingsnf/article/view/4810

İlhan, G. O., Kaba, G., & Sin, M. (2021). Usage of Digital Comics in Distance Learning during COVID-19. International Journal on Social and Education Sciences, 3(1), 161-179. Scribbr. https://eric.ed.gov/?id=EJ1282522

Kusumaningrum, D., & Masruro, A. (2022). Development of Learning Media Flipbook Digital Comic Based on Local Wisdom to Increase Learning Interest. EduLine: Journal of Education and Learning Innovation, 2(2), 117-122. https://doi.org/10.35877/454RI.eduline814

Lock, R. H., & Kingsley, K. V. (2007). Empower diverse learners with educational technology and digital media. Intervention in school and clinic, 43(1), 52-56. https://doi.org/10.1177/10534512070430010701

Maksum, A., Widiana, I. W., & Marini, A. (2021). Path Analysis of Self-Regulation, Social Skills, Critical Thinking and Problem-Solving Ability on Social Studies Learning Outcomes. International Journal of Instruction, 14(3), 613-628. Scribbr. https://eric.ed.gov/?id=EJ1304557

Moore, J. L., Dickson-Deane, C., & Galyen, K. (2011). e-Learning, online learning, and distance learning environments: Are they the same?. The Internet and higher education, 14(2), 129-135. https://doi.org/10.1016/j.iheduc.2010.10.001

Mukramah, W. A. N., Halim, A., Winarni, S., Jannah, M., & Wahyuni, A. (2023). The Effect of Using Comic-based E-Module Assisted by the Flipbook Maker for Remediation of Newton’s Law Misconceptions. Jurnal Penelitian Pendidikan IPA, 9(8), 6384-6392. https://doi.org/10.29303/jppipa.v9i8.4389

Norman, E., & Furnes, B. (2016). The relationship between metacognitive experiences and learning: Is there a difference between digital and non-digital study media?. Computers in Human Behavior, 54, 301-309. https://doi.org/10.1016/j.chb.2015.07.043

Putra, A. P. (2021, November). Development of Digital Comic Media Flipbook with Character Content Mutual Respect at the Third-Grade Elementary School. In 7th International Conference on Education and Technology (ICET 2021) (pp. 18-22). Atlantis Press. https://doi.org/10.2991/assehr.k.211126.029

Sagri, M., Sofos, F., & Mouzaki, D. (2018). Digital Storytelling, comics and new technologies in education: review, research and perspectives. International Education Journal: Comparative Perspectives, 17(4), 97-112. http://orcid.org/0000-0001-5036-2120

Sukmanasa, E., Windiyani, T., & Novita, L. (2017). Pengembangan Media Pembelajaran Komik Digital Pada Mata Pelajaran Ilmu Pengetahuan Sosial Bagi Siswa Kelas V Sekolah Dasar Di Kota Bogor. JPsd (Jurnal Pendidikan Sekolah Dasar), 3(2), 171-185. http://dx.doi.org/10.30870/jpsd.v3i2.2138

Suryani, N., & Ardianto, D. T. (2019). Digital flipbook empowerment as a development means for history learning media. JPI (Jurnal Pendidikan Indonesia), 8(2), 266-275. https://doi.org/10.23887/jpi-undiksha.v8i2.24122

Sutin, M. E., & Lesono, I. P. (2022). The Influence of The Use of Digital Comics Vs E-Books and Learning Motivation on The Learning Outcomes of History of Class XI Social Studies Students of SMA Negeri 2 and 4 Probolinggo. ENTITA: Jurnal Pendidikan Ilmu Pengetahuan Sosial dan Ilmu-Ilmu Sosial, 4(2), 119-134. https://doi.org/10.19105/ejpis.v4i2.6899

Vassilikopoulou, M., Retalis, S., Nezi, M., & Boloudakis, M. (2011). Pilot use of digital educational comics in language teaching. Educational Media International, 48(2), 115-126. https://doi.org/10.1080/09523987.2011.576522

Downloads

Published

2023-12-26

How to Cite

Kibtiyah, M. A., Utaminingsih, S., & Surachmi, S. (2023). Development of Digital Comic Based on Flipbook for Students of Fifth-Grade Elementary School in Pati District. ICCCM Journal of Social Sciences and Humanities, 2(6), 21–27. https://doi.org/10.53797/icccmjssh.v2i6.4.2023

Most read articles by the same author(s)

1 2 3 > >>