Innovating Fashion Design Learning Through "Blossomara" Game on Scratch as an Educational Medium for Indonesian Tropical Flora
DOI:
https://doi.org/10.53797/icccmjssh.v5i4.16.2026Keywords:
Fashion Design, Party Wear, Tropical Flora, Scratch, RespondentsAbstract
The fundamental shift in contemporary fashion design has transformed it into a multidisciplinary field, integrating cultural, ecological, and technological aspects. Global interest in sustainable, nature-inspired design is highly relevant given Indonesia's rich tropical biodiversity. However, a significant methodological gap exists in the digital learning and exploration of botanical ideas. While digital technology has been adopted, specific interactive tools for adapting local botanical details are still lacking. Other research rarely examines the potential of game-based learning platforms like Scratch for exploring endemic flora.This study aims to address this gap by using the "Bloosomara" game on Scratch as an educational medium. Specifically, this research seeks to develop a process for applying tropical flora ideas in gown design, identifying transformative stages from botanical observation to design visualization. It will also identify suitable techniques and silhouettes, and explore the structural and textural adaptation of botanical elements into garment construction. Finally, the aesthetic results and uniqueness derived from this flora-based design exploration will be analyzed. This approach is expected to contribute to the development of a more interactive fashion design learning methodology, relevant to Indonesia's natural richness.
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